The phenomenon is certainly familiar to you. You are standing under the shower and as the drops rain down on you, the ideas fire like sparks from your head.
Yes I was showering and I had ideas again. One idea was about the manual and translation. I know that the Unreal Engine supports multilingualism. Technically I haven’t dealt with that yet, but I’m not worried about that.
Another issue concerns the game instructions. Who likes to read game instructions, and then on a cell phone. At least I am not one of them. I prefer to learn the games while playing them. Nevertheless, every software comes with a manual. It also helps me to plan the game further and to record the features.
So I’m going to start some kind of wiki here in the next week, so the game continues to take shape.
Multilingualism
I would also like to make this page available in other languages (at least in English). Maybe I can even do that in the short term.
Translated with www.DeepL.com/Translator (free version)