Let the game begin.

13 Sep

at least the development

The kickoff

The starting signal has been given and the decision has been made in my head. From now on, I’m embarking on my longest journey. I will actually develop a game. The idea(s) have matured over the last few months and I am now convinced of it myself.

In the past months I have of course started with the project, like many others, but more in the awareness that I, like many others, hang it on the nail, or rather it automatically hangs on the nail because I no longer continue it.

Why should it work this time?

OK. Whose head doesn’t bubble over with ideas from time to time and is heavily excited about them. You sit down to it, work on it for a certain time and gradually the intervals become larger and larger. Because the time intervals are getting longer and longer, there is also a distance to the idea and finally it ends up on the mountain of “started projects that are not finished”. – Why is it different this time?

Well, there is still the danger that this project will fizzle out and end up on the mountain of “unfinished projects”. But in the last weeks I noticed that I do some things differently. And I’m doing them unnoticed. By that I mean that it suddenly happens automatically without much conscious intention.
For example, I started writing down my ideas in OneNote. Structuring the ideas and creating more categories. One category had more and more the character of a blog. After I noticed that, I activated my old website and outsource this part here.

So the first time I create an overview of my project.
About this approach, which has developed unconsciously and independently, I am above all surprised myself. It expresses a seriousness.

For this reason, I think that this time it will be something with my game.

Let the development begin.

Translated with www.DeepL.com/Translator (free version)

Ideas in the shower

13 Sep

The phenomenon is certainly familiar to you. You are standing under the shower and as the drops rain down on you, the ideas fire like sparks from your head.

Yes I was showering and I had ideas again. One idea was about the manual and translation. I know that the Unreal Engine supports multilingualism. Technically I haven’t dealt with that yet, but I’m not worried about that.

Another issue concerns the game instructions. Who likes to read game instructions, and then on a cell phone. At least I am not one of them. I prefer to learn the games while playing them. Nevertheless, every software comes with a manual. It also helps me to plan the game further and to record the features.

So I’m going to start some kind of wiki here in the next week, so the game continues to take shape.

Multilingualism

I would also like to make this page available in other languages (at least in English). Maybe I can even do that in the short term.

Translated with www.DeepL.com/Translator (free version)